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Adaptive Access
Levelgames are designed to be accessible for players who
are unable to handle the high-speed and rapid-fire pace of traditional
computer games.
The first of the Levelgames
series "Alien Invasion" includes the following enhanced accessiblility
features:
-
Control Panel - this enables
the player (or 3rd party) to adjust the game through a very wide range
of settings. Adjustments can even be made while the game is being
played
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Individual Settings
- Each player can use his/her unique access method AND control panel
settings.
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Multiple Access
Methods - all major functions are simultaneously available
through keyboard, mouse, joystick and alternative access*.
-
Low Vision/ Large
Character option. Features larger aliens, player's ship,
special effects (see image above). Reduced detail in background to
increase contrast.
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Keyboard |
Mouse |
Joystick |
| Move Player Ship |
Cursor Keys or Numbers (1-9) |
Click on player ship area |
move left or right |
| Fire Weapon |
Spacebar or CTRL key, |
Click on or near alien |
press fire button |
| Adjust Control Panel |
a,z s,x d,c |
click on list and slider bar |
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In addition to the traditional
joystick, mouse, and keyboard controls, many alternative accessing devices
can be used to play the game. eg. Aliens can be fired at and destroyed
by clicking on them with the mouse or by touching the alien using a suitably
configured Touch Screen.
The main game functions are
available through keystrokes and mouse actions. These can also originate
from expanded keyboards and other Windows compatible alternative accessing
devices.
Alien Invasion has been tested
with:
-
Standard Keyboard
-
Mouse/Trackball
-
Joystick (some menu options
are not directly accessible but the game can be played)
-
Dragon Dictate(tm) speech
recognition
-
Intellikeys(tm)
-
Concept Universal Keyboard(tm)
2010
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